ArmNN
 20.05
PermuteLayer.hpp
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1 //
2 // Copyright © 2017 Arm Ltd. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 #pragma once
6 
8 
10 
11 namespace armnn
12 {
13 
14 /// This layer represents a permutation operation.
15 class PermuteLayer : public LayerWithParameters<PermuteDescriptor>
16 {
17 public:
18  /// Makes a workload for the Permute type.
19  /// @param [in] graph The graph where this layer can be found.
20  /// @param [in] factory The workload factory which will create the workload.
21  /// @return A pointer to the created workload, or nullptr if not created.
22  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
23 
24  /// Creates a dynamically-allocated copy of this layer.
25  /// @param [in] graph The graph into which this layer is being cloned.
26  PermuteLayer* Clone(Graph& graph) const override;
27 
28  /// Check if the input tensor shape(s)
29  /// will lead to a valid configuration of @ref PermuteLayer.
30  void ValidateTensorShapesFromInputs() override;
31 
32  /// By default returns inputShapes if the number of inputs are equal to number of outputs,
33  /// otherwise infers the output shapes from given input shapes and layer properties.
34  /// @param [in] inputShapes The input shapes layer has.
35  /// @return A vector to the inferred output shape.
36  std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
37 
38  /// @return a permutation vector represents the memory layout of the tensor elements.
40  {
41  return m_Param.m_DimMappings;
42  }
43 
44  /// Indicates if the other layer received is inverse of this one.
45  /// @param other The other layer to be compared with.
46  /// @return true if other layer is inverse of this false otherwise.
47  bool IsInverse(const Layer& other) const
48  {
49  return (other.GetType() == LayerType::Permute) &&
50  GetPermutation().IsInverse(PolymorphicDowncast<const PermuteLayer*>(&other)->GetPermutation());
51  }
52 
53  /// Indicates if the other layer received is equal to this one.
54  /// @param other The other layer to be compare with.
55  /// @return true if other layer is equal to this false otherwise.
56  bool IsEqual(const Layer& other) const
57  {
58  return (other.GetType() == LayerType::Permute) &&
59  GetPermutation().IsEqual(PolymorphicDowncast<const PermuteLayer*>(&other)->GetPermutation());
60  }
61 
62  void Accept(ILayerVisitor& visitor) const override;
63 
64 protected:
65  /// Constructor to create a PermuteLayer.
66  /// @param [in] param PermuteDescriptor to configure the permute operation.
67  /// @param [in] name Optional name for the layer.
68  PermuteLayer(const PermuteDescriptor& param, const char* name);
69 
70  /// Default destructor
71  ~PermuteLayer() = default;
72 };
73 
74 } // namespace
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
bool IsInverse(const Layer &other) const
Indicates if the other layer received is inverse of this one.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Permute type.
PermuteDescriptor m_Param
The parameters for the layer (not including tensor-valued weights etc.).
bool IsEqual(const Layer &other) const
Indicates if the other layer received is equal to this one.
PermuteLayer(const PermuteDescriptor &param, const char *name)
Constructor to create a PermuteLayer.
Copyright (c) 2020 ARM Limited.
~PermuteLayer()=default
Default destructor.
This layer represents a permutation operation.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
By default returns inputShapes if the number of inputs are equal to number of outputs, otherwise infers the output shapes from given input shapes and layer properties.
PermutationVector m_DimMappings
Indicates how to translate tensor elements from a given source into the target destination, when source and target potentially have different memory layouts e.g.
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of PermuteLayer.
PermuteLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
bool IsEqual(const PermutationVector &other) const
Definition: Types.hpp:207
const PermutationVector & GetPermutation() const
LayerType GetType() const
Definition: Layer.hpp:259
bool IsInverse(const PermutationVector &other) const
Definition: Types.hpp:217
A PermuteDescriptor for the PermuteLayer.