ArmNN
 20.05
ConvertFp32ToBf16Layer.cpp
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1 //
2 // Copyright © 2020 Arm Ltd. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 
7 #include "LayerCloneBase.hpp"
8 
9 #include <armnn/TypesUtils.hpp>
10 
13 
14 namespace armnn
15 {
16 
18  : Layer(1, 1, LayerType::ConvertFp32ToBf16, name)
19 {
20 }
21 
22 std::unique_ptr<IWorkload> ConvertFp32ToBf16Layer::CreateWorkload(const IWorkloadFactory& factory) const
23 {
25  return factory.CreateConvertFp32ToBf16(descriptor, PrepInfoAndDesc(descriptor));
26 }
27 
29 {
30  return CloneBase<ConvertFp32ToBf16Layer>(graph, GetName());
31 }
32 
34 {
36 
37  auto inferredShapes = InferOutputShapes({ GetInputSlot(0).GetConnection()->GetTensorInfo().GetShape() });
38 
39  ARMNN_ASSERT(inferredShapes.size() == 1);
40 
41  ConditionalThrowIfNotEqual<LayerValidationException>(
42  "ConvertFp32ToBf16Layer: TensorShape set on OutputSlot[0] does not match the inferred shape.",
44  inferredShapes[0]);
45 }
46 
48 {
49  // these conversion layers are only inserted by the
50  // optimizer and so will never be in an input graph.
51  IgnoreUnused(visitor);
52  throw armnn::Exception("ConvertFp32ToBf16Layer should never appear in an input graph");
53 }
54 
55 } // namespace armnn
const TensorShape & GetShape() const
Definition: Tensor.hpp:88
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
Infer the shape of the output(s) based on the provided input shape(s)
Definition: Layer.cpp:372
ConvertFp32ToBf16Layer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
Copyright (c) 2020 ARM Limited.
void IgnoreUnused(Ts &&...)
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ConvertFp32ToBf16Layer.
const IOutputSlot * GetConnection() const override
Definition: Layer.hpp:199
virtual std::unique_ptr< IWorkload > CreateConvertFp32ToBf16(const ConvertFp32ToBf16QueueDescriptor &descriptor, const WorkloadInfo &info) const
ConvertFp32ToBf16Layer(const char *name)
Constructor to create a ConvertFp32ToBf16Layer.
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
void VerifyLayerConnections(unsigned int expectedConnections, const CheckLocation &location) const
Definition: Layer.cpp:339
const InputSlot & GetInputSlot(unsigned int index) const override
Get a const input slot handle by slot index.
Definition: Layer.hpp:310
WorkloadInfo PrepInfoAndDesc(QueueDescriptor &descriptor) const
Helper function to reduce duplication in *LayerCreateWorkload.
Definition: Layer.hpp:351
#define ARMNN_ASSERT(COND)
Definition: Assert.hpp:14
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the ConvertFp32ToBf16Layer type.
#define CHECK_LOCATION()
Definition: Exceptions.hpp:192
Base class for all ArmNN exceptions so that users can filter to just those.
Definition: Exceptions.hpp:46
const OutputSlot & GetOutputSlot(unsigned int index=0) const override
Get the const output slot handle by slot index.
Definition: Layer.hpp:312
virtual const TensorInfo & GetTensorInfo() const =0
const char * GetName() const override
Returns the name of the layer.
Definition: Layer.hpp:305
This layer converts data type Float32 to BFloat16.
const TensorInfo & GetTensorInfo() const override
Definition: Layer.cpp:63