From 10b4dfd8e9ccd7a03df7bb053ee1c644cb37f8ab Mon Sep 17 00:00:00 2001 From: David Beck Date: Wed, 19 Sep 2018 12:03:20 +0100 Subject: IVGCVSW-1897 : build infrastructure for the src/backends folder Change-Id: I7ebafb675ccc77ad54d1deb01412a8379a5356bb --- src/backends/RefWorkloads.hpp | 53 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 src/backends/RefWorkloads.hpp (limited to 'src/backends/RefWorkloads.hpp') diff --git a/src/backends/RefWorkloads.hpp b/src/backends/RefWorkloads.hpp new file mode 100644 index 0000000000..746a59e71f --- /dev/null +++ b/src/backends/RefWorkloads.hpp @@ -0,0 +1,53 @@ +// +// Copyright © 2017 Arm Ltd. All rights reserved. +// SPDX-License-Identifier: MIT +// + +#pragma once + +#include "backends/RefWorkloads/RefConstantUint8Workload.hpp" +#include "backends/RefWorkloads/ArithmeticFunction.hpp" +#include "backends/RefWorkloads/RefArithmeticWorkload.hpp" +#include "backends/RefWorkloads/ConvImpl.hpp" +#include "backends/RefWorkloads/RefBaseConstantWorkload.hpp" +#include "backends/RefWorkloads/RefConvolution2dUint8Workload.hpp" +#include "backends/RefWorkloads/RefSplitterUint8Workload.hpp" +#include "backends/RefWorkloads/RefResizeBilinearUint8Workload.hpp" +#include "backends/RefWorkloads/RefL2NormalizationFloat32Workload.hpp" +#include "backends/RefWorkloads/RefActivationUint8Workload.hpp" +#include "backends/RefWorkloads/RefPooling2dFloat32Workload.hpp" +#include "backends/RefWorkloads/RefWorkloadUtils.hpp" +#include "backends/RefWorkloads/RefMergerUint8Workload.hpp" +#include "backends/RefWorkloads/RefFullyConnectedFloat32Workload.hpp" +#include "backends/RefWorkloads/Softmax.hpp" +#include "backends/RefWorkloads/RefMergerFloat32Workload.hpp" +#include "backends/RefWorkloads/TensorBufferArrayView.hpp" +#include "backends/RefWorkloads/RefBatchNormalizationFloat32Workload.hpp" +#include "backends/RefWorkloads/Splitter.hpp" +#include "backends/RefWorkloads/RefFullyConnectedUint8Workload.hpp" +#include "backends/RefWorkloads/RefReshapeFloat32Workload.hpp" +#include "backends/RefWorkloads/RefDepthwiseConvolution2dUint8Workload.hpp" +#include "backends/RefWorkloads/FullyConnected.hpp" +#include "backends/RefWorkloads/RefFloorFloat32Workload.hpp" +#include "backends/RefWorkloads/RefSoftmaxFloat32Workload.hpp" +#include "backends/RefWorkloads/RefSoftmaxUint8Workload.hpp" +#include "backends/RefWorkloads/RefReshapeUint8Workload.hpp" +#include "backends/RefWorkloads/RefResizeBilinearFloat32Workload.hpp" +#include "backends/RefWorkloads/RefBatchNormalizationUint8Workload.hpp" +#include "backends/RefWorkloads/ResizeBilinear.hpp" +#include "backends/RefWorkloads/RefNormalizationFloat32Workload.hpp" +#include "backends/RefWorkloads/RefDepthwiseConvolution2dFloat32Workload.hpp" +#include "backends/RefWorkloads/RefPooling2dUint8Workload.hpp" +#include "backends/RefWorkloads/BatchNormImpl.hpp" +#include "backends/RefWorkloads/Activation.hpp" +#include "backends/RefWorkloads/Merger.hpp" +#include "backends/RefWorkloads/RefSplitterFloat32Workload.hpp" +#include "backends/RefWorkloads/RefConstantFloat32Workload.hpp" +#include "backends/RefWorkloads/RefActivationFloat32Workload.hpp" +#include "backends/RefWorkloads/RefConvolution2dFloat32Workload.hpp" +#include "backends/RefWorkloads/Pooling2d.hpp" +#include "backends/RefWorkloads/RefFakeQuantizationFloat32Workload.hpp" +#include "backends/RefWorkloads/RefPermuteWorkload.hpp" +#include "backends/RefWorkloads/RefLstmFloat32Workload.hpp" +#include "backends/RefWorkloads/RefConvertFp16ToFp32Workload.hpp" +#include "backends/RefWorkloads/RefConvertFp32ToFp16Workload.hpp" -- cgit v1.2.1