From fd627ffaec8fd8801d980b4c91ee7c0607ab6aaf Mon Sep 17 00:00:00 2001 From: Jan Eilers Date: Thu, 25 Feb 2021 17:44:00 +0000 Subject: IVGCVSW-5687 Update Doxygen Docu * Update Doxygen Documentation for 21.02 release Signed-off-by: Jan Eilers Change-Id: I9ed2f9caab038836ea99d7b378d7899fe431a4e5 --- .../_convert_bf16_to_fp32_layer_8hpp_source.xhtml | 126 +++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 21.02/_convert_bf16_to_fp32_layer_8hpp_source.xhtml (limited to '21.02/_convert_bf16_to_fp32_layer_8hpp_source.xhtml') diff --git a/21.02/_convert_bf16_to_fp32_layer_8hpp_source.xhtml b/21.02/_convert_bf16_to_fp32_layer_8hpp_source.xhtml new file mode 100644 index 0000000000..118e5858f9 --- /dev/null +++ b/21.02/_convert_bf16_to_fp32_layer_8hpp_source.xhtml @@ -0,0 +1,126 @@ + + + + + + + + + + + + + +ArmNN: src/armnn/layers/ConvertBf16ToFp32Layer.hpp Source File + + + + + + + + + + + + + + + + +
+
+ + + + ArmNN + + + +
+
+  21.02 +
+
+
+ + + + + + + +
+
+ +
+
+
+ +
+ +
+
+ + +
+ +
+ +
+
+
ConvertBf16ToFp32Layer.hpp
+
+
+Go to the documentation of this file.
1 //
2 // Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 
6 #pragma once
7 
8 #include <Layer.hpp>
9 
10 namespace armnn
11 {
12 
13 /// This layer converts data type BFloat16 to Float32.
15 {
16 public:
17  /// Makes a workload for the ConvertBf16ToFp32 type.
18  /// @param [in] factory The workload factory which will create the workload.
19  /// @return A pointer to the created workload, or nullptr if not created.
20  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21 
22  /// Creates a dynamically-allocated copy of this layer.
23  /// @param [in] graph The graph into which this layer is being cloned.
24  ConvertBf16ToFp32Layer* Clone(Graph& graph) const override;
25 
26  /// Check if the input tensor shape(s)
27  /// will lead to a valid configuration of @ref ConvertBf16ToFp32Layer.
28  /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
29  void ValidateTensorShapesFromInputs() override;
30 
31  void Accept(ILayerVisitor& visitor) const override;
32 
33 protected:
34  /// Constructor to create a ConvertBf16ToFp32Layer.
35  /// @param [in] name Optional name for the layer.
36  ConvertBf16ToFp32Layer(const char* name);
37 
38  /// Default destructor
39  ~ConvertBf16ToFp32Layer() = default;
40 };
41 
42 } // namespace
+
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ConvertBf16ToFp32Layer.
+
This layer converts data type BFloat16 to Float32.
+
Copyright (c) 2021 ARM Limited and Contributors.
+
~ConvertBf16ToFp32Layer()=default
Default destructor.
+
ConvertBf16ToFp32Layer(const char *name)
Constructor to create a ConvertBf16ToFp32Layer.
+ + + +
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the ConvertBf16ToFp32 type.
+
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
+ +
ConvertBf16ToFp32Layer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
+
+
+ + + + -- cgit v1.2.1