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path: root/src/backends/reference/workloads/RefPooling3dWorkload.cpp
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2023-07-31MLCE-1092 Add Names to WorkloadsMike Kelly
* Added names to Workloads. * Workloads will be given the name of the Layer that created them. * Added new profiling macros to CL Neon and Ref that add the workload name to the event label * Updated workloads to use new macros. * Added missing profiling to Rank Workloads. * Fixed issue where ClConvolution2dWorkload was being reported as Undefined rather than GpuAcc. Signed-off-by: Mike Kelly <mike.kelly@arm.com> Change-Id: I0a55eab6c2f455b73943aca8e99a247c3cb2a906
2022-07-27IVGCVSW-6620 Update the async api to use ExecutionDataMatthew Sloyan
* ExecutionData holds a void* which can be assigned to data required for execution in a backend. WorkingMemDescriptors are used in the Ref backend which hold TensorHandles for inputs and outputs. * Updated ExecuteAsync functions to take ExecutionData. * Added CreateExecutionData and UpdateExectutionData to IBackendInternal. * Streamlined experimental IWorkingMemHandle API by removing map related function and unused m_workingMemDescriptorMap from WorkingMemHandle. Signed-off-by: Matthew Sloyan <matthew.sloyan@arm.com> Change-Id: I54b0aab12872011743a141eb42dae200227769af
2021-11-17IVGCVSW-6509 Front End + Reference Workload implementationTamás Nyíri
Subtask of story: IVGCVSW-6164 Add a Pooling3d FrontEnd and Ref Implementation * Add front end * Add reference workload * Add corresponding unit tests Change-Id: Icce4146dd0a06a1da46a2def00a82d343e171750 Signed-off-by: Tamas Nyiri <tamas.nyiri@arm.com>