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-rw-r--r--src/armnn/layers/SplitterLayer.hpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/armnn/layers/SplitterLayer.hpp b/src/armnn/layers/SplitterLayer.hpp
index 411efde8f0..6a73510f33 100644
--- a/src/armnn/layers/SplitterLayer.hpp
+++ b/src/armnn/layers/SplitterLayer.hpp
@@ -9,20 +9,44 @@
namespace armnn
{
+/// This layer represents a split operation.
class SplitterLayer : public LayerWithParameters<ViewsDescriptor>
{
public:
+ /// Makes a workload for the Splitter type.
+ /// @param [in] graph The graph where this layer can be found.
+ /// @param [in] factory The workload factory which will create the workload.
+ /// @return A pointer to the created workload, or nullptr if not created.
virtual std::unique_ptr<IWorkload> CreateWorkload(const Graph& graph,
const IWorkloadFactory& factory) const override;
+
+ /// Set the outputs to be appropriate sub tensors of the input if sub tensors are supported
+ /// otherwise creates tensor handlers.
+ /// @param [in] graph The graph where this layer can be found.
+ /// @param [in] factory The workload factory which will create the workload.
virtual void CreateTensorHandles(Graph& graph, const IWorkloadFactory& factory) override;
+ /// Creates a dynamically-allocated copy of this layer.
+ /// @param [in] graph The graph into which this layer is being cloned.
SplitterLayer* Clone(Graph& graph) const override;
+ /// Check if the input tensor shape(s)
+ /// will lead to a valid configuration of @ref SplitterLayer.
void ValidateTensorShapesFromInputs() override;
+
+ /// By default returns inputShapes if the number of inputs are equal to number of outputs,
+ /// otherwise infers the output shapes from given input shapes and layer properties.
+ /// @param [in] inputShapes The input shapes layer has.
+ /// @return A vector to the inferred output shape.
std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
protected:
+ /// Constructor to create a SplitterLayer.
+ /// @param [in] param ViewsDescriptor to configure the splitter operation.
+ /// @param [in] name Optional name for the layer.
SplitterLayer(const ViewsDescriptor& param, const char* name);
+
+ /// Default destructor
~SplitterLayer() = default;
};