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+//
+// Copyright © 2017 Arm Ltd. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
+#pragma once
+#include "backends/NeonWorkloads/NeonActivationFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonActivationUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonAdditionFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonBaseConstantWorkload.hpp"
+#include "backends/NeonWorkloads/NeonBaseMergerWorkload.hpp"
+#include "backends/NeonWorkloads/NeonBaseSplitterWorkload.hpp"
+#include "backends/NeonWorkloads/NeonBatchNormalizationFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonConstantFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonConstantUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonConvolution2dFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonDepthwiseConvolutionFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonDepthwiseConvolutionUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonFloorFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonFullyConnectedFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonL2NormalizationFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonMergerFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonMergerUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonMultiplicationFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonNormalizationFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonPermuteWorkload.hpp"
+#include "backends/NeonWorkloads/NeonPooling2dBaseWorkload.hpp"
+#include "backends/NeonWorkloads/NeonPooling2dFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonPooling2dUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonReshapeFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonReshapeUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonSoftmaxFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonSoftmaxUint8Workload.hpp"
+#include "backends/NeonWorkloads/NeonSplitterFloat32Workload.hpp"
+#include "backends/NeonWorkloads/NeonSplitterUint8Workload.hpp"