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Diffstat (limited to 'src/armnn/backends/NeonWorkloads.hpp')
-rw-r--r-- | src/armnn/backends/NeonWorkloads.hpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/armnn/backends/NeonWorkloads.hpp b/src/armnn/backends/NeonWorkloads.hpp new file mode 100644 index 0000000000..7e9e885adc --- /dev/null +++ b/src/armnn/backends/NeonWorkloads.hpp @@ -0,0 +1,35 @@ +// +// Copyright © 2017 Arm Ltd. All rights reserved. +// See LICENSE file in the project root for full license information. +// + +#pragma once +#include "backends/NeonWorkloads/NeonActivationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonActivationUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonAdditionFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonBaseConstantWorkload.hpp" +#include "backends/NeonWorkloads/NeonBaseMergerWorkload.hpp" +#include "backends/NeonWorkloads/NeonBaseSplitterWorkload.hpp" +#include "backends/NeonWorkloads/NeonBatchNormalizationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonConstantFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonConstantUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonConvolution2dFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonDepthwiseConvolutionFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonDepthwiseConvolutionUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonFloorFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonFullyConnectedFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonL2NormalizationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonMergerFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonMergerUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonMultiplicationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonNormalizationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonPermuteWorkload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dBaseWorkload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonReshapeFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonReshapeUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonSoftmaxFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonSoftmaxUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonSplitterFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonSplitterUint8Workload.hpp" |