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author | Mike Kelly <mike.kelly@arm.com> | 2023-03-08 13:47:17 +0000 |
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committer | Francis Murtagh <francis.murtagh@arm.com> | 2023-03-14 16:40:09 +0000 |
commit | 3ec3077b4eaedcc0c20ab5774bdbe365da541445 (patch) | |
tree | d601d2000897dec8691bf64cbddc9036f26b8034 /src/backends/reference/RefWorkloadFactory.cpp | |
parent | a088cd00b3cce672d26cdcb4965fc2a86b48f339 (diff) | |
download | armnn-3ec3077b4eaedcc0c20ab5774bdbe365da541445.tar.gz |
IVGCVSW-3808 Add ElementwiseBinaryLayer
!android-nn-driver:9329
* Added ElementwiseBinaryLayer that can represent all ElementwiseBinary
operations including Add, Div, Sub, Maximum, Mul and Minimum.
* Updated Delegate to use ElementwiseBinaryLayer instead of the Add,
Div, Sub, Maximum, Mul and Minimum layers.
* Updated Deserializer to use ElementwiseBinaryLayer instead of the Add,
Div, Sub, Maximum, Mul and Minimum layers.
* Updated OnnxParser to use ElementwiseBinaryLayer instead of the Add
layer.
* Updated TfLiteParser to use ElementwiseBinaryLayer instead of the Add,
Div, Sub, Maximum, Mul and Minimum layers.
* Updated CL and Neon tests to use ElementwiseBinaryLayer.
* Updated CL and Neon Backend Specific Optimizations to accept
ElementBinaryLayers as well as Add, Div, Mul, Sub, Maximum and Minimum
layers.
Signed-off-by: Teresa Charlin <teresa.charlinreyes@arm.com>
Signed-off-by: Mike Kelly <mike.kelly@arm.com>
Change-Id: I7cbb96b60eb01f0e2b57b0541016d48a08b86c75
Diffstat (limited to 'src/backends/reference/RefWorkloadFactory.cpp')
-rw-r--r-- | src/backends/reference/RefWorkloadFactory.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/backends/reference/RefWorkloadFactory.cpp b/src/backends/reference/RefWorkloadFactory.cpp index bfe37d7bf5..10f623eef3 100644 --- a/src/backends/reference/RefWorkloadFactory.cpp +++ b/src/backends/reference/RefWorkloadFactory.cpp @@ -1,5 +1,5 @@ // -// Copyright © 2017 Arm Ltd and Contributors. All rights reserved. +// Copyright © 2017-2023 Arm Ltd and Contributors. All rights reserved. // SPDX-License-Identifier: MIT // #include <Layer.hpp> @@ -302,6 +302,12 @@ std::unique_ptr<IWorkload> RefWorkloadFactory::CreateWorkload(LayerType type, return std::make_unique<RefDivisionWorkload<float>>(*divisionQueueDescriptor, info); } } + case LayerType::ElementwiseBinary: + { + auto elementwiseBinaryQueueDescriptor + = PolymorphicDowncast<const ElementwiseBinaryQueueDescriptor*>(&descriptor); + return std::make_unique<RefElementwiseBinaryWorkload>(*elementwiseBinaryQueueDescriptor, info); + } case LayerType::ElementwiseUnary: { auto elementwiseUnaryQueueDescriptor |