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author | David Beck <david.beck@arm.com> | 2018-09-26 17:41:13 +0100 |
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committer | Matthew Bentham <matthew.bentham@arm.com> | 2018-10-10 16:16:57 +0100 |
commit | ac42efd972b7d03da17f057b2ceaaac5d6e96b1a (patch) | |
tree | 1ebc1320fa3ea7f494d3716ea79a2bda0f4ffd1e /src/backends/cl/workloads/ClWorkloads.hpp | |
parent | bcd3c85b5a7657b38f503676b88a80ae74165acd (diff) | |
download | armnn-ac42efd972b7d03da17f057b2ceaaac5d6e96b1a.tar.gz |
IVGCVSW-1900 : CL backend folder structure
* moving backends/ClWorkloads to backends/cl
* and moving pure Cl workload related code to
backends/cl/workloads
Change-Id: I019a3c6b4da5e7a23074bf03fb057e63199ad129
Diffstat (limited to 'src/backends/cl/workloads/ClWorkloads.hpp')
-rw-r--r-- | src/backends/cl/workloads/ClWorkloads.hpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/backends/cl/workloads/ClWorkloads.hpp b/src/backends/cl/workloads/ClWorkloads.hpp new file mode 100644 index 0000000000..3329f42e08 --- /dev/null +++ b/src/backends/cl/workloads/ClWorkloads.hpp @@ -0,0 +1,41 @@ +// +// Copyright © 2017 Arm Ltd. All rights reserved. +// SPDX-License-Identifier: MIT +// + +#pragma once +#include "ClActivationFloatWorkload.hpp" +#include "ClActivationUint8Workload.hpp" +#include "ClAdditionWorkload.hpp" +#include "ClBaseConstantWorkload.hpp" +#include "ClBaseMergerWorkload.hpp" +#include "ClBatchNormalizationFloatWorkload.hpp" +#include "ClConstantFloatWorkload.hpp" +#include "ClConstantUint8Workload.hpp" +#include "ClConvolution2dFloatWorkload.hpp" +#include "ClConvolution2dUint8Workload.hpp" +#include "ClDepthwiseConvolutionFloatWorkload.hpp" +#include "ClDepthwiseConvolutionUint8Workload.hpp" +#include "ClDivisionFloatWorkload.hpp" +#include "ClFloorFloatWorkload.hpp" +#include "ClFullyConnectedWorkload.hpp" +#include "ClL2NormalizationFloatWorkload.hpp" +#include "ClLstmFloatWorkload.hpp" +#include "ClMergerFloatWorkload.hpp" +#include "ClMergerUint8Workload.hpp" +#include "ClMultiplicationFloatWorkload.hpp" +#include "ClNormalizationFloatWorkload.hpp" +#include "ClPermuteWorkload.hpp" +#include "ClPadWorkload.hpp" +#include "ClPooling2dFloatWorkload.hpp" +#include "ClPooling2dUint8Workload.hpp" +#include "ClReshapeFloatWorkload.hpp" +#include "ClReshapeUint8Workload.hpp" +#include "ClResizeBilinearFloatWorkload.hpp" +#include "ClSoftmaxFloatWorkload.hpp" +#include "ClSoftmaxUint8Workload.hpp" +#include "ClSplitterFloatWorkload.hpp" +#include "ClSplitterUint8Workload.hpp" +#include "ClSubtractionWorkload.hpp" +#include "ClConvertFp16ToFp32Workload.hpp" +#include "ClConvertFp32ToFp16Workload.hpp" |