diff options
author | David Beck <david.beck@arm.com> | 2018-09-19 12:03:20 +0100 |
---|---|---|
committer | Matthew Bentham <matthew.bentham@arm.com> | 2018-10-10 16:16:56 +0100 |
commit | 10b4dfd8e9ccd7a03df7bb053ee1c644cb37f8ab (patch) | |
tree | 1ac5b4f415531e2ef759439ab8e113f177bea7c5 /src/backends/NeonWorkloads.hpp | |
parent | a3f165624b2cdfbced674af5a6e11856b1e746d9 (diff) | |
download | armnn-10b4dfd8e9ccd7a03df7bb053ee1c644cb37f8ab.tar.gz |
IVGCVSW-1897 : build infrastructure for the src/backends folder
Change-Id: I7ebafb675ccc77ad54d1deb01412a8379a5356bb
Diffstat (limited to 'src/backends/NeonWorkloads.hpp')
-rw-r--r-- | src/backends/NeonWorkloads.hpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/backends/NeonWorkloads.hpp b/src/backends/NeonWorkloads.hpp new file mode 100644 index 0000000000..676c23cc4d --- /dev/null +++ b/src/backends/NeonWorkloads.hpp @@ -0,0 +1,41 @@ +// +// Copyright © 2017 Arm Ltd. All rights reserved. +// SPDX-License-Identifier: MIT +// + +#pragma once +#include "backends/NeonWorkloads/NeonActivationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonActivationUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonAdditionFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonBaseConstantWorkload.hpp" +#include "backends/NeonWorkloads/NeonBaseMergerWorkload.hpp" +#include "backends/NeonWorkloads/NeonBaseSplitterWorkload.hpp" +#include "backends/NeonWorkloads/NeonBatchNormalizationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonConstantFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonConstantUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonConvertFp16ToFp32Workload.hpp" +#include "backends/NeonWorkloads/NeonConvertFp32ToFp16Workload.hpp" +#include "backends/NeonWorkloads/NeonConvolution2dBaseWorkload.hpp" +#include "backends/NeonWorkloads/NeonConvolution2dFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonConvolution2dUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonDepthwiseConvolutionFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonDepthwiseConvolutionUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonFloorFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonFullyConnectedFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonL2NormalizationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonLstmFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonMergerFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonMergerUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonMultiplicationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonNormalizationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonPermuteWorkload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dBaseWorkload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonReshapeFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonReshapeUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonSoftmaxFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonSoftmaxUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonSplitterFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonSplitterUint8Workload.hpp" +#include "backends/NeonWorkloads/NeonSubtractionFloatWorkload.hpp" |