diff options
author | arovir01 <Aron.Virginas-Tar@arm.com> | 2018-08-31 15:26:35 +0100 |
---|---|---|
committer | Matthew Bentham <matthew.bentham@arm.com> | 2018-09-17 17:21:25 +0100 |
commit | 9e53a35b66b1ec7ceee7c712380a13596175b83b (patch) | |
tree | d40bf9f27c799184324b6ab91cbb1a546fc4012e /src/armnn/backends/NeonWorkloads.hpp | |
parent | 5540d2f379b15503269d1b9b5fbe8fbafd160d2e (diff) | |
download | armnn-9e53a35b66b1ec7ceee7c712380a13596175b83b.tar.gz |
IVGCVSW-1784: Rename float32 workloads for ACL
Change-Id: I98bdfe9cb12c663d1d5cfa456e2cc967d70ab22b
Diffstat (limited to 'src/armnn/backends/NeonWorkloads.hpp')
-rw-r--r-- | src/armnn/backends/NeonWorkloads.hpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/armnn/backends/NeonWorkloads.hpp b/src/armnn/backends/NeonWorkloads.hpp index 9619b4e5c9..1948232b53 100644 --- a/src/armnn/backends/NeonWorkloads.hpp +++ b/src/armnn/backends/NeonWorkloads.hpp @@ -4,37 +4,37 @@ // #pragma once -#include "backends/NeonWorkloads/NeonActivationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonActivationFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonActivationUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonAdditionFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonAdditionFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonBaseConstantWorkload.hpp" #include "backends/NeonWorkloads/NeonBaseMergerWorkload.hpp" #include "backends/NeonWorkloads/NeonBaseSplitterWorkload.hpp" -#include "backends/NeonWorkloads/NeonBatchNormalizationFloat32Workload.hpp" -#include "backends/NeonWorkloads/NeonConstantFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonBatchNormalizationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonConstantFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonConstantUint8Workload.hpp" #include "backends/NeonWorkloads/NeonConvertFp16ToFp32Workload.hpp" #include "backends/NeonWorkloads/NeonConvertFp32ToFp16Workload.hpp" #include "backends/NeonWorkloads/NeonConvolution2dBaseWorkload.hpp" -#include "backends/NeonWorkloads/NeonConvolution2dFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonConvolution2dFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonConvolution2dUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonDepthwiseConvolutionFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonDepthwiseConvolutionFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonDepthwiseConvolutionUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonFloorFloat32Workload.hpp" -#include "backends/NeonWorkloads/NeonFullyConnectedFloat32Workload.hpp" -#include "backends/NeonWorkloads/NeonL2NormalizationFloat32Workload.hpp" -#include "backends/NeonWorkloads/NeonLstmFloat32Workload.hpp" -#include "backends/NeonWorkloads/NeonMergerFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonFloorFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonFullyConnectedFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonL2NormalizationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonLstmFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonMergerFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonMergerUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonMultiplicationFloat32Workload.hpp" -#include "backends/NeonWorkloads/NeonNormalizationFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonMultiplicationFloatWorkload.hpp" +#include "backends/NeonWorkloads/NeonNormalizationFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonPermuteWorkload.hpp" #include "backends/NeonWorkloads/NeonPooling2dBaseWorkload.hpp" -#include "backends/NeonWorkloads/NeonPooling2dFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonPooling2dFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonPooling2dUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonReshapeFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonReshapeFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonReshapeUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonSoftmaxFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonSoftmaxFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonSoftmaxUint8Workload.hpp" -#include "backends/NeonWorkloads/NeonSplitterFloat32Workload.hpp" +#include "backends/NeonWorkloads/NeonSplitterFloatWorkload.hpp" #include "backends/NeonWorkloads/NeonSplitterUint8Workload.hpp" |