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authorarovir01 <Aron.Virginas-Tar@arm.com>2018-08-31 15:26:35 +0100
committerMatthew Bentham <matthew.bentham@arm.com>2018-09-17 17:21:25 +0100
commit9e53a35b66b1ec7ceee7c712380a13596175b83b (patch)
treed40bf9f27c799184324b6ab91cbb1a546fc4012e /src/armnn/backends/NeonLayerSupport.cpp
parent5540d2f379b15503269d1b9b5fbe8fbafd160d2e (diff)
downloadarmnn-9e53a35b66b1ec7ceee7c712380a13596175b83b.tar.gz
IVGCVSW-1784: Rename float32 workloads for ACL
Change-Id: I98bdfe9cb12c663d1d5cfa456e2cc967d70ab22b
Diffstat (limited to 'src/armnn/backends/NeonLayerSupport.cpp')
-rw-r--r--src/armnn/backends/NeonLayerSupport.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/armnn/backends/NeonLayerSupport.cpp b/src/armnn/backends/NeonLayerSupport.cpp
index 48b3ccbfa0..fd2372f6f3 100644
--- a/src/armnn/backends/NeonLayerSupport.cpp
+++ b/src/armnn/backends/NeonLayerSupport.cpp
@@ -15,15 +15,15 @@
#include <boost/core/ignore_unused.hpp>
#ifdef ARMCOMPUTENEON_ENABLED
-#include "NeonWorkloads/NeonAdditionFloat32Workload.hpp"
-#include "NeonWorkloads/NeonActivationFloat32Workload.hpp"
-#include "NeonWorkloads/NeonBatchNormalizationFloat32Workload.hpp"
+#include "NeonWorkloads/NeonAdditionFloatWorkload.hpp"
+#include "NeonWorkloads/NeonActivationFloatWorkload.hpp"
+#include "NeonWorkloads/NeonBatchNormalizationFloatWorkload.hpp"
#include "NeonWorkloads/NeonConvolution2dBaseWorkload.hpp"
#include "NeonWorkloads/NeonDepthwiseConvolutionBaseWorkload.hpp"
-#include "NeonWorkloads/NeonL2NormalizationFloat32Workload.hpp"
-#include "NeonWorkloads/NeonMultiplicationFloat32Workload.hpp"
-#include "NeonWorkloads/NeonNormalizationFloat32Workload.hpp"
-#include "NeonWorkloads/NeonFullyConnectedFloat32Workload.hpp"
+#include "NeonWorkloads/NeonL2NormalizationFloatWorkload.hpp"
+#include "NeonWorkloads/NeonMultiplicationFloatWorkload.hpp"
+#include "NeonWorkloads/NeonNormalizationFloatWorkload.hpp"
+#include "NeonWorkloads/NeonFullyConnectedFloatWorkload.hpp"
#include "NeonWorkloads/NeonPermuteWorkload.hpp"
#include "NeonWorkloads/NeonPooling2dBaseWorkload.hpp"
#include "NeonWorkloads/NeonSoftmaxBaseWorkload.hpp"