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Diffstat (limited to 'tests/validation/CPP/QuantizationLayer.cpp')
-rw-r--r-- | tests/validation/CPP/QuantizationLayer.cpp | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/tests/validation/CPP/QuantizationLayer.cpp b/tests/validation/CPP/QuantizationLayer.cpp deleted file mode 100644 index d7ce490209..0000000000 --- a/tests/validation/CPP/QuantizationLayer.cpp +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (c) 2017 ARM Limited. - * - * SPDX-License-Identifier: MIT - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to - * deal in the Software without restriction, including without limitation the - * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or - * sell copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all - * copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ -#include "QuantizationLayer.h" - -#include <cmath> - -namespace arm_compute -{ -namespace test -{ -namespace validation -{ -namespace reference -{ -template <typename T, typename std::enable_if<is_floating_point<T>::value, int>::type> -SimpleTensor<uint8_t> quantization_layer(const SimpleTensor<T> &src) -{ - // Create reference - SimpleTensor<uint8_t> dst{ src.shape(), DataType::U8 }; - - const int width = src.shape().x(); - const int height = src.shape().y(); - const int depth = src.shape().z(); - const int stride_w = width * height * depth; - const int num_batches = src.shape().total_size_upper(3); - - for(int k = 0; k < num_batches; ++k) - { - // Compute min and max of the 3D tensor - float min = src[k * stride_w]; - float max = src[k * stride_w]; - - // Look for min and max values - for(int i = 1; i < stride_w; ++i) - { - float val = src[i + k * stride_w]; - min = std::min(min, val); - max = std::max(max, val); - } - - // Saturate the result in case min = max - if(min == max) - { - min = 0.0f; - max = 1.0f; - } - - const float range = max - min; - - for(int i = 0; i < stride_w; ++i) - { - // map values to range [0.0, 1.0] - float val = src[i + k * stride_w]; - const float normalized = (val - min) / range; - dst[i + k * stride_w] = static_cast<uint8_t>(std::min(255.0f, normalized * 256.0f)); - } - } - - return dst; -} - -template SimpleTensor<uint8_t> quantization_layer(const SimpleTensor<float> &src); -} // namespace reference -} // namespace validation -} // namespace test -} // namespace arm_compute |