diff options
Diffstat (limited to 'src/core/NEON/kernels/NEGEMMMatrixMultiplyKernel.cpp')
-rw-r--r-- | src/core/NEON/kernels/NEGEMMMatrixMultiplyKernel.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/core/NEON/kernels/NEGEMMMatrixMultiplyKernel.cpp b/src/core/NEON/kernels/NEGEMMMatrixMultiplyKernel.cpp index 8a2a481bde..b872bab928 100644 --- a/src/core/NEON/kernels/NEGEMMMatrixMultiplyKernel.cpp +++ b/src/core/NEON/kernels/NEGEMMMatrixMultiplyKernel.cpp @@ -51,7 +51,7 @@ class Coordinates; namespace { template <bool multiply_alpha> -void vector_matrix_multiply_f16(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, float alpha) +void vector_matrix_multiply_f16(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, const ThreadInfo &info, float alpha) { #ifdef ARM_COMPUTE_ENABLE_FP16 const auto width_matrix_b = static_cast<int>(output->info()->dimension(0)); @@ -59,8 +59,8 @@ void vector_matrix_multiply_f16(const ITensor *input0, const ITensor *input1, IT const auto num_elems_vec_a = static_cast<int>(input0->info()->dimension(0)); // The implementation computes 32 elements per iteration - const int window_start_x = 32 * window.thread_id(); - const int window_step_x = 32 * window.num_threads(); + const int window_start_x = 32 * info.thread_id; + const int window_step_x = 32 * info.num_threads; const int window_end_x = ceil_to_multiple(width_matrix_b - window_start_x, window_step_x) + window_start_x; ARM_COMPUTE_ERROR_ON_MSG((window_end_x - window_start_x) % window_step_x, " (window_end_x - window_start_x) must be multiple of window_step_x"); @@ -192,15 +192,15 @@ void vector_matrix_multiply_f16(const ITensor *input0, const ITensor *input1, IT } template <bool multiply_alpha> -void vector_matrix_multiply_f32(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, float alpha) +void vector_matrix_multiply_f32(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, const ThreadInfo &info, float alpha) { const auto width_matrix_b = static_cast<int>(output->info()->dimension(0)); const auto in_b_stride = static_cast<int>(input1->info()->strides_in_bytes()[1] / data_size_from_type(input1->info()->data_type())); const auto num_elems_vec_a = static_cast<int>(input0->info()->dimension(0)); // The implementation computes 16 elements per iteration - const int window_start_x = 16 * window.thread_id(); - const int window_step_x = 16 * window.num_threads(); + const int window_start_x = 16 * info.thread_id; + const int window_step_x = 16 * info.num_threads; // Make sure (window_end_x - window_start_x) is a multiple of window_step_x const int window_end_x = ceil_to_multiple(width_matrix_b - window_start_x, window_step_x) + window_start_x; @@ -348,7 +348,7 @@ void vector_matrix_multiply_f32(const ITensor *input0, const ITensor *input1, IT } template <bool multiply_alpha> -void vector_matrix_multiply_qs8(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, float alpha) +void vector_matrix_multiply_qs8(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, const ThreadInfo &info, float alpha) { const auto width_matrix_b = static_cast<int>(output->info()->dimension(0)); const auto in_b_stride = static_cast<int>(input1->info()->strides_in_bytes()[1] / data_size_from_type(input1->info()->data_type())); @@ -356,8 +356,8 @@ void vector_matrix_multiply_qs8(const ITensor *input0, const ITensor *input1, IT const int fixed_point_position = input0->info()->fixed_point_position(); // The implementation computes 32 elements per iteration - const int window_start_x = 32 * window.thread_id(); - const int window_step_x = 32 * window.num_threads(); + const int window_start_x = 32 * info.thread_id; + const int window_step_x = 32 * info.num_threads; // Make sure (window_end_x - window_start_x) is a multiple of window_step_x const int window_end_x = ceil_to_multiple(width_matrix_b - window_start_x, window_step_x) + window_start_x; @@ -476,7 +476,7 @@ void vector_matrix_multiply_qs8(const ITensor *input0, const ITensor *input1, IT } template <bool multiply_alpha> -void vector_matrix_multiply_qs16(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, float alpha) +void vector_matrix_multiply_qs16(const ITensor *input0, const ITensor *input1, ITensor *output, const Window &window, const ThreadInfo &info, float alpha) { const auto width_matrix_b = static_cast<int>(output->info()->dimension(0)); const auto in_b_stride = static_cast<int>(input1->info()->strides_in_bytes()[1] / data_size_from_type(input1->info()->data_type())); @@ -484,8 +484,8 @@ void vector_matrix_multiply_qs16(const ITensor *input0, const ITensor *input1, I const int fixed_point_position = input0->info()->fixed_point_position(); // The implementation computes 16 elements per iteration - const int window_start_x = 16 * window.thread_id(); - const int window_step_x = 16 * window.num_threads(); + const int window_start_x = 16 * info.thread_id; + const int window_step_x = 16 * info.num_threads; // Make sure (window_end_x - window_start_x) is a multiple of window_step_x const int window_end_x = ceil_to_multiple(width_matrix_b - window_start_x, window_step_x) + window_start_x; ARM_COMPUTE_ERROR_ON_MSG((window_end_x - window_start_x) % window_step_x, " (window_end_x - window_start_x) must be multiple of window_step_x"); @@ -1522,7 +1522,7 @@ void NEGEMMMatrixMultiplyKernel::configure(const ITensor *input0, const ITensor } } -void NEGEMMMatrixMultiplyKernel::run(const Window &window) +void NEGEMMMatrixMultiplyKernel::run(const Window &window, const ThreadInfo &info) { ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this); ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(INEKernel::window(), window); @@ -1536,27 +1536,27 @@ void NEGEMMMatrixMultiplyKernel::run(const Window &window) { case DataType::F32: { - multiply_alpha ? vector_matrix_multiply_f32<true>(_input0, _input1, _output, window, _alpha) : - vector_matrix_multiply_f32<false>(_input0, _input1, _output, window, _alpha); + multiply_alpha ? vector_matrix_multiply_f32<true>(_input0, _input1, _output, window, info, _alpha) : + vector_matrix_multiply_f32<false>(_input0, _input1, _output, window, info, _alpha); break; } case DataType::QS8: { - multiply_alpha ? vector_matrix_multiply_qs8<true>(_input0, _input1, _output, window, _alpha) : - vector_matrix_multiply_qs8<false>(_input0, _input1, _output, window, _alpha); + multiply_alpha ? vector_matrix_multiply_qs8<true>(_input0, _input1, _output, window, info, _alpha) : + vector_matrix_multiply_qs8<false>(_input0, _input1, _output, window, info, _alpha); break; } case DataType::QS16: { - multiply_alpha ? vector_matrix_multiply_qs16<true>(_input0, _input1, _output, window, _alpha) : - vector_matrix_multiply_qs16<false>(_input0, _input1, _output, window, _alpha); + multiply_alpha ? vector_matrix_multiply_qs16<true>(_input0, _input1, _output, window, info, _alpha) : + vector_matrix_multiply_qs16<false>(_input0, _input1, _output, window, info, _alpha); break; } #ifdef ARM_COMPUTE_ENABLE_FP16 case DataType::F16: { - multiply_alpha ? vector_matrix_multiply_f16<true>(_input0, _input1, _output, window, _alpha) : - vector_matrix_multiply_f16<false>(_input0, _input1, _output, window, _alpha); + multiply_alpha ? vector_matrix_multiply_f16<true>(_input0, _input1, _output, window, info, _alpha) : + vector_matrix_multiply_f16<false>(_input0, _input1, _output, window, info, _alpha); break; } #endif /* ARM_COMPUTE_ENABLE_FP16 */ |